AI Insights · Timothy · October 2021
Top 5 Racing Games on Android in Spain, Q3 2021
Explore the performance of the top 5 racing games on Android in Spain during Q3 2021, including trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 racing games on the Android platform in Spain showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how these games fared:
Bridge Race from Supersonic Studios LTD experienced a consistent revenue trend, peaking at around $36 in the first week of July and maintaining $33 by the end of September. Weekly downloads saw a decline from approximately 47.6K at the start of July to 13.4K by the end of September. Similarly, weekly active users decreased from 138.7K to 75.5K over the quarter.
Race Master 3D - Car Racing by SayGames Ltd had a notable increase in weekly downloads, starting at 47K in early August and peaking at 64.4K mid-August before dropping to 25.7K by the end of September. The game’s weekly revenue was modest, starting to generate around $5 in mid-September and slightly varying thereafter. Weekly active users showed growth from 45.6K to 100.4K throughout the quarter.
aquapark.io by VOODOO had stable weekly revenue, with minor fluctuations around $6 to $10. Downloads initially increased from 15.9K to 19.7K in mid-July, but then fell to 7K by the end of September. The active user base for the game saw a decline from 113K to 83.7K during the same period.
Type Sprint: Typing Games by Masterskaya DK showed a significant drop in weekly downloads, starting at 22K in late June, peaking at 33.8K in early July, and then declining to 4.5K by the end of September. The game’s active users followed a similar trend, decreasing from 21K to 8.1K over the quarter.
Lastly, Mario Kart Tour from Nintendo Co., Ltd. generated significant weekly revenue, reaching up to $8.5K in early August and ending the quarter at $8.7K. Weekly downloads varied, peaking at 10.5K in late August before dropping to 5K by the end of September. The game’s active users remained relatively stable, fluctuating around 89.3K to 106.5K throughout the quarter.
These insights, provided by Sensor Tower, highlight the dynamic nature of the mobile gaming market in Spain. For more detailed analytics and trends, visit Sensor Tower’s platform.